The Sigils of Meshtun

Getting started

All adventures must begin somewhere

DM

The starting point

The adventure starts in the Sea Realm of Enyen, in Nesena Town, not far from the Wild Lands to the east.

The Year is 1, and it’s the First Day of Summer – the longest day of the year and a holiday – traditionally an auspicious and happy occasion! A circus pulled into town this morning and has been entertaining the crowds all day.

The sun is low in the sky, and many travelers find themselves at the Inn of the Golden Snake, Map, tired and thirsty:

a dwarven male named Flint “Doc” Gemsplitter (Andrew-Kriticos)

a human male named Kaj of the Sea Realms of Enyen (James-jakim)

a warforged construct named Banyan (Ray-tholias)

a gnome male named Indore (Tom-tomtomettom)

a half-elven male named Navarro (Jesse-jesse)

an elven male named Dweniden (Eric-elraver)

a human male named Yor’ik Ki’roy (Howard-frothbeard)

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We’re just about there! One player left to place. July 12th – Sunday meet and greet.

Getting started
jinlar

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